Future 2 Weapons Can’t Change Parts After Forsaken Launch


Forsaken is bringing a slew of modifications to the Future 2 when it launches subsequent month, together with an overhaul of the mod system in-game. With weapon mods being reworked, Bungie is removing elemental mods, which suggests gamers will now not be capable of change the weather of their weapons as soon as the weapon drops. This will probably be a return to kind for Future veterans, as gamers will possible must depend on random rolls to get the aspect they need.

The brand new mod system was proven off throughout Bungie’s sandbox showcase livestream, the place Future 2 Gameplay Design Lead Josh Hamrick confirmed that when Forsaken launches, no matter aspect that’s at the moment outfitted on yr one gear would be the everlasting aspect for that weapon. Which means if gamers desire a yr one weapon in each aspect, they might want to go earn three copies of the weapon, every with a special elemental mod put in, earlier than Forsaken launches.

Gamers that wish to infuse yr one weapons will wish to ensure that they’ve sufficient copies or have their weapons on the correct aspect earlier than September four hits. For instance, if gamers wish to have the Ikelos shotgun or sniper on void to stack with Tractor Cannon, then they may wish to have the void injury mod within the weapon earlier than Forsaken.

Bungie additionally showcased the sooner time-to-kill within the Crucible, which will probably be launching on August 28 simply forward of Forsaken. Gamers will be capable of check out the brand new buffs and modifications to the weapon system earlier than diving headfirst into all the things Forsaken has to supply, whether or not they wish to carry their yr one gear with them or not.

eval(ez_write_tag([[970,90],’gamerant_com-medrectangle-4′,’ezslot_1′]));Future 2: Forsaken launches September four for PC, PS4, and Xbox One. eval(ez_write_tag([[250,250],’gamerant_com-box-4′,’ezslot_0′]));


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