The open-world RPG Sea of Thieves is doing what it takes to maintain its fan base pleased and usher in new gamers. Along with the already-announced updates deliberate by way of September, it’s being reported that Uncommon has no less than three extra new content material updates deliberate for 2018. eval(ez_write_tag([[580,400],’gamerant_com-medrectangle-3′,’ezslot_1′]));
In a dialog with IGN, Uncommon studio head Craig Duncan and Sea of Thieves design director spoke about their plans to maintain the sport above water in an ocean of competing multiplayer titles.
“We’ve all the time talked about wanting to vary perceptions of what multiplayer could possibly be,” Chapman stated. “We’ve bought this magical alternative to make all of the areas of the sport richer. And past The Hungering Deep, Cursed Sails, and Forsaken Shores is coming, there’s going to be three extra this 12 months as effectively.”
For the comparatively slim improvement crew, maintaining with main triple-A builders is a problem. The place usually, every main replace would have its personal devoted improvement crew, Sea of Thieves builders are rapidly leaping from one undertaking to the subsequent within the curiosity of consistency. Regardless of the crew’s limitations, Duncan guarantees high quality content material and a strong future for Sea of Thieves.
“We’re attempting to make superb content material as rapidly as we will,” Duncan stated, “however clearly we’re prototyping new mechanics. [The Hungering Deep’s] Megalodon could be very totally different from Forsaken Shores, very totally different from Cursed Sails.”
The newest main replace to Sea of Thieves, The Hungering Deep, led to a bevy of aesthetics, bug fixes, and high quality of life enhancements. Most importantly, the replace launched the horrifying Megalodon shark to the unsuspecting seafarers of Sea of Thieves. The following vital drop, Cursed Sails, is coming someday this month and Forsaken Shores is deliberate for a September launch, which means these unannounced updates will probably be launched inside solely a Three-month time-frame.
Uncommon’s dedication to enhancing Sea of Thieves is probably going on account of encouraging gross sales figures, which each Microsoft and Uncommon declare to have surpassed their expectations. And whereas a lot has been executed to enhance upon the sport’s rocky begin, issues about lack of substance drive appreciable public scrutiny. Maybe Uncommon is wise to be dedicating its assets to beefing up the core expertise with frequent content material updates and fixes.
Sea of Thieves is obtainable now for Xbox One and PC.