A number of months in the past, Sony Interactive Leisure and Naughty Canine launched an extremely brutal and violent cinematic trailer for the forthcoming post-apocalyptic survival-horror title, The Final of Us: Half 2, which led to controversy, as some critics denounced the grisly scenes depicted within the clip. Following this, the writer and developer went on to unveil recent footage of the sport at E3 2018, and it contained some moments of graphic gore as nicely. Now, with a purpose to higher make clear TLOU2‘s violent tone, its writing staff not too long ago mentioned how it’s used within the recreation.
Based on Halley Gross, co-writer of The Final of Us: Half 2, Naughty Canine has tried to make the forthcoming title about “the cyclical nature of violence” with the concept being that “violence begets violence begets violence”, which is exhibited in the way it impacts Ellie all through the sport as a “kind of rising trauma”. The sequel’s director and Naughty Canine Vice President, Neil Druckmann, added that the studio isn’t making an attempt to make use of violence to service gameplay in a “enjoyable” means, however extra so to create “participating” moments for gamers to participate in.
Druckmann went on to say that Naughty Canine‘s “aesthetic method to violence is to make it as grounded and actual as attainable”, with The Final of Us: Half 2‘s use of such extraordinarily gory acts being an ends to a method which ought to “make you uneasy to maneuver ahead” at instances, however keen to take action because of the story and characters being so charming. The director additionally said that he hoped gamers can be “reflecting on the actions that [they’re] collaborating in” because the plot progresses.
A technique during which Naughty Canine will attempt to depict violence in an unfavorable gentle might be within the improvement staff’s meticulous consideration to element, as Druckmann talked about how The Final of Us: Half 2‘s co–artwork director John Sweeney strove to make the ugly visuals true-to-life. As defined by TLOU2 director, “There’s all this stuff that make [violence] actual and make it extra disturbing, and that’s actually what we need to seize.”
Taking all of this into consideration, it positively sounds as if Naughty Canine is aiming to make use of violence to make The Final of Us: Half 2 equal components intensely uncomfortable and extremely plausible at sure factors, which ought to serve the darker beats of the sport’s story nicely. Plus, the sequel’s builders have already revealed that enemy AI might be smarter this time round, so followers ought to count on to not solely be challenged, but in addition turn into deeply immersed in TLOU2‘s sensible method to storytelling.
The Final of Us: Half 2 is at the moment in improvement for PlayStation four, however lacks an official launch date.